Reżyser: James Gunn
Scenariusz: Dan Abnett, James Gunn
Gatunek: Akcja | Przygodowy | Sci-Fi
Premiera: 2017-05-05
Premiera w Polsce: 2017-05-05
Kraj: USA
Język: Angielski
Budżet: $200,000,000
Zarobił: $369,871,015
Na Podstawie: Dan Abnett (komiks) Andy Lanning (komiks)
Grupa najbardziej niesubordynowanych outsiderów w galaktyce penetruje odległe zakątki kosmosu, próbując rozwikłać zagadkę pochodzenia jednego z jej członków, Petera Quilla aka Star Lord. Niegdysiejsi wrogowie staną się ich sprzymierzeńcami, a w nieustannie powiększającym się filmowym uniwersum Marvela zagoszczą nowe postacie znane z kart komiksu.
Matthew McConaughey otrzymał propozycję wcielenia się w postać Ego, jednak ją odrzucił, ponieważ chciał zagrać Waltera Padicka w filmie "Mroczna Wieża".
Do roli Ego byli brani pod uwagę Gary Oldman, Viggo Mortensen, Christoph Waltz, Christopher Plummer, Max von Sydow i Liam Neeson.
James Gunn ujawnił, że on oraz Kevin Feige chcieli, aby David Bowie pojawił się w drugiej części w roli cameo. Niestety w ich planach przeszkodziła im niespodziewana śmierć aktora 10 stycznia 2016 roku.
Z powodu napiętego harmonogramu w filmie nie pojawił się John C. Reilly.
Simon Williams (Wonder Man) i Tony Stark (Iron Man) mieli otrzymać małe role w tym filmie, jednak zostali wycięci przez ograniczenia czasowe.
Elizabeth Debicki została obsadzona jako Ayesha z powodu jej wzrostu - 191 cm. Podczas filmowania nosiła buty z grubą podeszwą, aby dodatkowo zwiększyć jej wzrost do 201 cm.
Nakręcone sceny z Glenn Close w roli Novy Prime zostały wycięte z filmu przez ograniczenia czasowe.
Film kręcono w Atlancie, Fayetteville i Cartersville (Georgia, USA).
Według pierwotnej wersji scenariusza Adam Warlock był obecny w fabule. Postać znana fanom komiksów Marvela ostatecznie została skasowana z filmu, ponieważ reżyser zdał sobie sprawę, że nie ma miejsca w scenariuszu na kolejnego bohatera.
James Gunn sprowadził twórcę obrazów fraktalnych - Hala Tenny'ego, który pomógł projektować planetę Ego.
Podczas wysyłania materiałów promocyjnych, takich jak plakaty i banery, film otrzymał fałszywą nazwę "Level Up", aby zniechęcić do kradzieży.
Runtime ... 2 hr 16 min (136 min) | |
Sound Mix ... Dolby Digital | Dolby Surround 7.1 | 12-Track Digital Sound(IMAX 12 track) | IMAX 6-Track | Dolby Atmos | |
Color ... Color (ACES) | |
Aspect Ratio ... 1.90 : 1 (IMAX version: some scenes) 2.35 : 1 | |
Camera ... Leica Summicron-C Lenses Red Weapon Dragon Vista Vision, Panavision Primo 70 Lenses | |
Laboratory ... PIX System, USA (additional digital dailies) Shed [gb] (lab and dailies) Technicolor (digital intermediate) | |
Negative Format ... Redcode RAW | |
Cinematographic Process ... Digital Intermediate (4K) (master format) Dolby Vision Redcode RAW (8K) (source format) | |
Printed Film Format ... D-Cinema (also 3-D version) |
Disney
Tyler Bates
Judianna Makovsky
Henry Braham
Fred Raskin, Craig Wood
Zobacz więcej
Marvel Studios, Walt Disney Pictures
Sarah Finn
Scott Chambliss
Lauri Gaffin, Jay Hart
Osoba | Funkcja |
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Osoba | Funkcja |
Dan Abnett ... (based on the Marvel comics by) & | |
Andy Lanning ... (based on the Marvel comics by) | |
Steve Englehart ... (Star-lord created by) and | |
Steve Gan ... (Star-lord created by) | |
Jim Starlin ... (Gamora and Drax created by) | |
Stan Lee ... (Groot created by) & | |
Larry Lieber ... (Groot created by) and | |
Jack Kirby ... (Groot created by) | |
Bill Mantlo ... (Rocket Raccoon created by) and | |
Keith Giffen ... (Rocket Raccoon created by) |
Osoba | Funkcja |
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Osoba | Funkcja |
Elena Albanese | |
Ramsey Avery ... supervising art director | |
Vlad Bina | |
Steve Christensen ... (additional photography) | |
Jann K. Engel | |
Iain McFadyen | |
Harry E. Otto | |
Thomas Valentine | |
Haisu Wang ... asst art director |
Osoba | Funkcja |
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Osoba | Funkcja |
Amber Actaboski ... special makeup effects artist | |
Erica Akin ... Legacy Effects | |
Cary Ayers ... special makeup effects artist: Legacy Effects | |
Vivian Baker ... makeup artist: Chris Pratt | |
Amanda Bianchi ... special makeup effects artist | |
John Blake ... makeup department head | |
Suzanna Boykin ... hair stylist | |
Merry Cammack ... makeup effects lab technician | |
Matt Ceckiewicz ... special makeup effects artist | |
Emily Coughlin ... special makeup effects artist: Legacy Effects | |
Laura Dandridge ... special makeup effects artist | |
Michelle Diamantides ... hair stylist | |
Alexei Dmitiew ... key prosthetics makeup: Legacy Effects (as Alexei O'Brien) | |
Benji Dove ... makeup artist | |
Justin Faith Ellis ... contact lens tech | |
Tina Fabulic ... key hair stylist: for Legacy Effects | |
Jacqueline Fernandez ... makeup artist | |
André Freitas ... makeup artist | |
Camille Friend ... department head hair stylist | |
Bruce Spaulding Fuller ... prosthetic painter: Legacy FX | |
Jessie Gambardella ... makeup artist | |
Noel Hernandez ... makeup artist | |
Jules Holdren ... key hair stylist | |
Will Huff ... special makeup effects artist | |
Nesrin Ismail ... makeup artist | |
Kerrin Jackson ... special makeup effects artist | |
Kate Katz ... prosthetic makeup crew: creature effects | |
Sandye Kaye ... additional make up artist | |
Sean Kenney ... contact lens tech | |
Kevin Kirkpatrick ... prosthetic makeup artist (Legacy Effects) | |
Jonah Levy ... special makeup effects artist: Legacy FX Artist | |
Dennis Liddiard ... personal makeup: Kurt Russell | |
Morgon Lindskog ... additional makeup artist | |
Hagen Linss ... makeup artist | |
Gaby Macias ... makeup artist | |
James MacKinnon ... special makeup effects artist | |
Donna Martin ... makeup artist | |
Clayton Martinez ... special makeup effects technician: Legacy FX | |
Dani Maslaney ... makeup artist | |
Mary L. Mastro ... hairstylist: Chris Pratt | |
Lindsay McAllister ... hair stylist | |
Ashley McGuire ... makeup artist | |
Mike Mekash ... special makeup effects artist | |
Myke Michaels ... special makeup effects artist | |
Tracey L. Miller-Smith ... additional makeup artist | |
Bart Mixon ... special makeup effects artist | |
Jon Moore ... special makeup effects artist: Dave Bautista | |
Jose Mora-Perez ... Legacy Effects | |
Devin Shayla Morales ... makeup artist | |
Teresa Morgan ... hair stylist | |
Bill Myer ... key makeup artist / special makeup effects artist | |
Christopher Allen Nelson ... special makeup effects artist | |
Ralph A. Ochoa ... hair stylist | |
Fawn Ortega ... makeup artist | |
Emily Fiora Parks ... Legacy Effects | |
Travis Pates ... special makeup effects artist | |
Cristina Patterson ... contact lens painter | |
Valerie Patterson ... makeup artist | |
Ashley Pleger ... makeup artist | |
Robin Pritchard ... prosthetic make up artist to dave bautista (drax) | |
Bryan Reynolds ... special makeup effects artist | |
Viola Rock ... 2nd key make up artist | |
Ren Rohling ... special makeup effects artist | |
Mark James Ross ... special makeup effects artist: Legacy sfx | |
Don Rutherford ... makeup artist | |
Aida Scuffle ... makeup artist | |
Matt Sprunger ... special makeup effects artist: Legacy Effects, Dave Bautista | |
Cale Thomas ... Legacy Effects | |
Jay Wejebe ... asst dept head / key makeup artist | |
LuAndra Whitehurst ... special makeup effects artist | |
Robert Wilson ... hair stylist | |
Sabrina Wilson ... special makeup effects artist | |
Mi Young ... makeup artist |
Osoba | Funkcja |
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Osoba | Funkcja |
Victoria Alonso ... executive producer | |
Louis D'Esposito ... executive producer | |
Kevin Feige ... producer (produced by) | |
David J. Grant ... co-producer | |
Simon Hatt ... associate producer | |
Nikolas Korda ... executive producer | |
Stan Lee ... executive producer | |
Jonathan Schwartz ... executive producer | |
Lars P. Winther ... co-producer |
Osoba | Funkcja |
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Osoba | Funkcja |
Thomas Hayslip ... unit production manager | |
Nikolas Korda ... unit production manager | |
Nadia Paine ... production supervisor | |
Christopher Russell ... post production executive |
Osoba | Funkcja |
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Osoba | Funkcja |
Katy Galow ... second second assistant director | |
Ryan J. Pezdirc ... additional second ad | |
Douglas Plasse ... second assistant director | |
James Edward Tilden ... additional second assistant director | |
Cody Williams ... second second assistant director | |
Lars P. Winther ... first assistant director |
Osoba | Funkcja |
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Osoba | Funkcja |
Nathan Alexander ... props | |
Frédéric Amblard ... set designer | |
Bryan Andrews ... storyboard artist | |
Chris Arnold ... set designer | |
Jonathan Bach ... concept artist | |
Jeffrey Beck ... set designer | |
Laurent Ben-Mimoun ... concept illustrator | |
Michael Biggie ... painter | |
Jeanne Bijkerk ... scenic painter | |
Cameron Blake ... assistant property master | |
Russell Bobbitt ... property master | |
Travis Bobbitt ... props assistant | |
Tony Bohorquez ... concept model maker | |
Robert Brenner ... carpenter | |
Maxwell Britton ... set dresser | |
Jonathan Burdeshaw ... sculpting gang boss | |
Susan A. Burig ... graphic designer | |
Andrea Carter ... art department coordinator: additional photography | |
Robert Castillo ... storyboard artist: promo team | |
Kevin Chen ... concept artist | |
Aric Cheng ... set designer | |
David Cohen ... Mold Shop Supervisor | |
Jack Cornelius ... set dec gang boss | |
Rebecca Cornwall ... sculptor | |
Duncan Crawford ... sculptor | |
Tim Croshaw ... set designer | |
Kevin Cross ... set designer | |
Nick S. Cross ... set designer | |
Mick Cummings ... set decoration buyer | |
Gerald D'Onofrio ... sculptor | |
Darrin Denlinger ... storyboard/animatics artist | |
John Dickenson ... concept art/production art | |
Chris Donio ... prop maker | |
Andrea Dopaso ... concept artist | |
Val Drake ... sculptor | |
John David Duncan ... art department assisstant | |
Patrick Dunn-Baker ... set designer | |
John Eaves ... concept artist | |
Dan Engle ... concept model maker | |
Maurice Steve Escobedo ... plasterer | |
Kasra Farahani ... concept artist | |
Robert Fechtman ... set designer | |
Tim Flattery ... concept artist | |
Andrew P. Flores ... onset painter | |
Matthew Lee Flory ... fabricator | |
Gerard Forrest ... general foreman | |
Daniel Frank ... assistant art director | |
Jeff Frost ... concept model maker | |
Rodney Fuentebella ... concept illustrator | |
Kenneth Garrett ... sculptor: additional photography | |
Philippe Gaulier ... concept artist: Method Studios | |
Joey Genitempo ... stand-by painter (reshoots) | |
Jared Patrick Gerbig ... assistant art dept. coordinator | |
Martin J. Gibbons ... welding supervisor | |
Daniel J. Gillooly ... Greens Coordinator | |
Cary Goen ... greensmen: Greensman | |
William Gouinlock ... sculptor | |
Kaitlyn Hamby ... utility gangboss | |
Rob Hamby ... propmaker foreman | |
Mikel Hands ... set dresser: re-shoot | |
Sean Hargreaves ... lead concept designer / senior concept designer | |
Gabe Harrington ... painter foreman | |
Jeffrey Harris ... construction foreman | |
Frank J. Hart ... prop maker | |
Brock Helfer ... set dressing foreman | |
Bryan Wilson Hembree ... utility | |
Josh Herman ... digital sculptor | |
Russell Hightower ... utility gangboss | |
Joseph Hiura ... set designer | |
Anthony Holbrook ... scenic artist | |
Kevin Houlihan ... assistant art director | |
George Hull ... conceptual designer | |
Kory Ison ... construction utility | |
David James ... sculptor | |
Scott Johnson ... on-set dresser | |
Ian Joyner ... concept artist | |
Tex Kadonaga ... set designer | |
Anthony Karlic ... paint coordinator: reshoots | |
Barry Keenan ... concept art td: weta digital | |
Bria Kinter ... set designer | |
Kenji Kondo ... set dressing shop foreman | |
David Krentz ... storyboard artist | |
Nathan Krochmal ... set designer | |
Michael Kutsche ... character designer | |
April LaBranche ... set decoration coordinator | |
Blade Ladish ... set dresser | |
Steven Ladish ... gangboss | |
Brent Lambert ... set designer | |
Riki LeCotey ... props | |
Scott Lukowski ... Concept Artist | |
Jess Madia ... art assistant | |
Christine Mahuna ... sculptor | |
Jerad Marantz ... concept artist | |
Victor James Martinez ... concept designer | |
Ron Mason ... set designer | |
Richard F. Mays ... digital set designer: additional photography | |
Bryan McBrien ... greens gang boss | |
Stacey S. McIntosh ... construction coordinator | |
Gage J. Meyer ... prop maker (as Gage Meyer) | |
Jim Meyer ... mill foreman | |
Sebastian Meyer ... concept illustrator | |
Sam Michlap ... concept designer | |
James Miller ... lead sculptor | |
Clarissa Mobley ... set dresser | |
John Moredock ... set designer | |
John Naehrlich ... leadman | |
Luca Nemolato ... concept artist | |
Till Nowak ... concept artist | |
Pat Oldknow ... props | |
Sam Page ... set designer | |
Katina Parham ... scenic artist | |
Andy Park ... visual development supervisor | |
Thibault Pelletier ... art department | |
Courtney Pickens ... set dec assistant | |
Whitney Pickens ... property administrator | |
Norah Plum ... sculptor | |
Andrew Reeder ... set designer | |
Alexander K. Riba ... set dresser | |
James Rothwell ... animatic artist | |
T.J. Rottenberg ... greensman | |
Ismael Salcedo ... digital sculptor: 3D Modeler | |
Billy Salsberg ... special effects | |
Joshua Sankar ... digital asset manager | |
Ralph Sarabia ... paint forman | |
Craig Sellars ... concept illustrator | |
Christopher Sempe ... art assistant | |
Randy Severino ... set dresser | |
Brook Shafer ... gangboss | |
Dean Sherriff ... concept artist | |
Edward Skade ... sculptor | |
Easton Smith ... set designer | |
Steven Spelman ... props | |
Shannon Stecyk ... paint foreman | |
Gordon Stotz ... art department assistant: additional photography | |
Jim Stubblefield ... assistant property master | |
Holly Sudduth ... drapery foreperson | |
Eric Sundahl ... set designer | |
Ed Symon ... set designer | |
Jackson Sze ... senior illustrator | |
Hal Tenny ... concept artist | |
Yolande Thame ... set designer | |
Justin Trudeau ... set designer | |
Vasil Vasilev ... propmaker foreman | |
Cuitlahuac Morales Velazquez ... sculptor | |
James Bryant Wactor ... propmaker foreman | |
C.L. Ward ... digital set designer | |
Jep Wyatt ... art department assistant | |
Christine Youngstrom ... art department coordinator | |
Robert Zavala ... propmaker foreperson |
Osoba | Funkcja |
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Osoba | Funkcja |
David Acord ... sound designer / supervising sound editor | |
Francis Aitken ... engineering services: Skywalker Sound | |
Ian Bender ... boom operator: second unit | |
Christopher Boyes ... re-recording mixer | |
Greg Crawford ... adr mixer | |
Scott Curtis ... foley mixer | |
Jorge Del Valle ... sound utility: additional | |
Christopher Flick ... foley supervisor | |
Kevin Froines ... additional mix technician | |
Chris Giles ... sound mixer: second unit | |
Lee Gilmore ... sound effects editor | |
Julian Graham ... voice over artist | |
Lora Hirschberg ... re-recording mixer | |
Jeffrey A. Humphreys ... boom operator | |
David Husby ... sound mixer LA unit | |
Jeff King ... assistant re-recording mixer | |
Lisa J. Levine ... additional adr supervisor | |
Jason C. Lewis ... 2nd boom operator | |
Lee Orloff ... sound mixer | |
David Peifer ... digital editorial support | |
Jacob Riehle ... first assistant sound editor | |
Shelley Roden ... foley artist | |
Carl Rohrs ... epk sound mixer | |
Brad Semenoff ... dialogue/adr editor | |
Addison Teague ... sound designer / supervising sound editor | |
Dave Wilson ... adr mixer | |
Katy Wood ... supervising ADR & dialogue editor |
Osoba | Funkcja |
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Osoba | Funkcja |
Jasper Anderson ... artist: Legacy Effects | |
Heidi Beers ... scenic artist | |
Rachel Bianculli ... vfx production coordinator | |
Roland Blancaflor ... special effects technician | |
Jason Tate Brown ... special effects technician | |
Marshall T. Broyles ... special effects technician | |
Matt Dengel ... special effects technician | |
Steven Carlton Ficke ... special effects foreman | |
Damian Fisher ... mold shop supervisor | |
Allison Gainza ... special effects technician | |
Jason Hansen ... special effects coordinator: additional photography, Los Angeles | |
Adam Heinis ... special effects coordinator | |
Kerrin Jackson ... special effects makeup | |
Julian Ledger ... special effects makeup | |
Lindsay MacGowan ... prosthetic make up supervisor: legacy effects | |
Shane Mahan ... prosthetic make up supervisor: legacy effects | |
David Merritt ... model shop supervisor: legacy effects | |
John Rosengrant ... Legacy Effects Supervisor | |
Nagita Salsberry ... special effects assistant | |
Alan Scott ... Legacy Effects Supervisor | |
Kimberly Scott ... Legacy Effects Admin | |
Daniel Sudick ... special effects supervisor (as Dan Sudick) | |
Gazal Tabrizipour ... contact lens technician: special effects makeup / special effects contact lens technician | |
Michael A. Tice ... special effects technician | |
Tim Walkey ... special effects foreman | |
Damon Weathers ... Legacy Effects Studio Coordinator | |
Shawn Windisch ... special effects technician | |
Thomas Zell ... special effects technician |
Osoba | Funkcja |
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Osoba | Funkcja |
Shaun Friedberg 'Pyrokinesis' ... senior motion r&d technical director | |
Owyn Abram ... Creature FX TD: Framestore | |
Hector Aguirre ... previsualization artist: The Third Floor | |
Yunmi Ahn ... roto: paint artist: Method Studios | |
Matt Akey ... stereoscopic executive producer | |
Amer Alameddine ... rigging td: Method Studios | |
Dennis Albus ... render/fx pipeline td: Trixter | |
Corey Allen ... senior paint artist: stereo d | |
Ryan Allen ... stereo compositor: Stereo D | |
Scott Allen ... render farm supervisor | |
Richard Almodovar ... previsualization artist: The Third Floor (as Richard Almodover) | |
Kiril Altakov ... lighting td | |
Lise-Marie Amar ... VFX Production Assistant: framestore | |
Ohkba Ameziane-Hassani ... fur groomer:weta digital | |
Sebastian Ampuero ... support engineer: animal logic | |
Mats Andersson ... fx td: Trixter | |
Kris Andrews ... character rigging td | |
Alina Anon ... matte painter: Method Studios | |
Samir Ansari ... look development artist: Framestore, London | |
Raul Arellano ... digital artist | |
Taylor Armstrong ... stereo compositor: Southbay | |
Vaughn Arnup ... roto and paint supervisor | |
Jyoti Arora ... roto paint artist: Method Studios | |
Félix Arsenault ... modeler: Framestore | |
Radu Arsith ... cg supervisor: Trixter | |
Paul Ashall ... matchmove artist: framestore | |
Sam Ashford-Rowe ... visual effects coordinator | |
Mike Aslin ... animator | |
Elias Atto ... digital artist | |
Rob Au ... fx artist | |
Remus Avram ... pipeline engineer: Trixter | |
Kunal Ayer ... lighting artist | |
Mathieu Bacchous ... stereo paint artist: Stereo D | |
Jessica Bagby ... element qc | |
Lonni Bahr ... compositor: Trixter | |
Marcus Bain ... digital artist: Animal Logic | |
Michael Bain ... shader td: weta digital | |
Kamaljit Bains ... junior compositor: Trixter | |
Garry Baker ... purchasing & asset management officer: animal logic | |
James Baker ... previsualization supervisor: The Third Floor, Inc | |
Shamus Baker ... modeller: Weta Digital | |
Priyanka Balasubramanian ... visual effects producer: BOT VFX | |
Per Balay ... fx artist: ScanlineVFX | |
Jon Baldwin ... previsualization artist: The Third Floor | |
Niccolò Barbero ... compositor: Trixter Film | |
Harry Bardak ... cg supervisor | |
Jason Barlow ... technical director: Weta | |
Manuel Barrero ... digital compositor: framestore | |
Pharoah Barrett ... visual effects artist: the third floor inc | |
Ryan Basa ... digital artist | |
Jessica Bascom ... Senior Paint Artist: weta digital | |
Lee Baskerville ... texture artist | |
Jason Bath ... visual effects producer: Animal Logic | |
Daniel Batt ... paint and roto: framestore | |
Mark Battle ... stereoscopic qc artist | |
Aaron Baudin ... effects technical director | |
Bayard Baudoin ... modeller: weta digital | |
Scott E. Baxter ... senior paint artist | |
Lucy Beeler ... rotoscoping: Weta Digital | |
Hugh Behroozy ... visual effects | |
Alexandre Belbari ... senior character animator: Trixter | |
Janelle M. Bell ... sequence manager: weta digital | |
Natasha Belle ... assistant technical director: weta digital | |
Gregory Bellis ... camera technical director: Weta Digital | |
Jean-Bastien Bellot ... digital compositor | |
Nathan Benner ... stereo compositor | |
Ricardo Benni ... assistant motion capture editor | |
Brian N. Bentley ... technical director | |
Chris Berry ... paint & roto artist: Framestore | |
Alessio Bertotti ... visual effects artist | |
Aaron D. Beyer ... visual effects artist | |
Babak Bina ... 3d generalist | |
Aevar Bjarnason ... visual effects artist | |
Michael Blain ... senior research and development engineer | |
Sandro Blattner ... compositing supervisor: Method Studios LA | |
James Bleakley ... digital artist | |
Stephen A. Bloch ... previsualization artist: The Third Floor | |
David Bobichon ... compositor: Trixter | |
Dan Bodenstein ... effects artist: method studios | |
Ioan Boieriu ... senior effects technical director: ScanlineVFX | |
Ella Boliver ... digital compositor: weta digital | |
Sebastian Bommersheim ... digital compositor: Weta Digital | |
Alex Bonacci ... stereoscopic compositor | |
Scott Beharrell Bono ... animator: Trixter | |
Harsh Borah ... senior creature modeler: Framestore | |
Julia Bordeau ... digital/conceptual artist | |
Mateusz Borkowski ... matchmove artist: framestore | |
Jelmer Boskma ... visual effects supervisor: Scanline VFX | |
Florian Boury ... rigging artist: framestore | |
Mikaella Bouzaglo ... visual effects coordinator | |
Moss Bowering-Scott ... sequence coordinator: weta digital | |
Jamie Bowers ... visual effects artist (texture artist: Method Studios) | |
John Bowers ... compositor | |
Tim Box ... surfacing artist | |
Christine Boy ... compositor: Trixter | |
Markus Brackelmann ... concept artist: Trixter | |
Adam Bradley ... Rotoscope HOD: Weta Digital | |
Alex Branton ... 2d pipeline supervisor | |
Elliott Brennan ... senior compositor: Method Studios | |
Sarah Brims ... visual effects production coordinator: Animal Logic | |
Lucas Brinkman ... tech support: Method StudiosVancouver | |
Jason Brown ... previsualization artist: The Third Floor | |
Jason Timothy Brown ... fx td | |
Kari Brown ... lead effects technical director: Framestore | |
Alexander T.H. Browne ... visual effects artist | |
Simone Bruni ... lighting & lookdev technical director / lighting & lookdev technical director: framestore | |
Alexander Bucknell ... matchmove | |
Lukasz Bukowiecki ... vfx editor: framestore | |
Charles Bunnag ... digital colorist: Technicolor | |
Lersak Bunupuradah ... modeling supervisor: Method Studios | |
Dominik Burbaum ... rigger and generalist: Trixter | |
Andy Burmeister ... lead camera technical director: weta digital | |
Henry Bush ... pipeline td | |
Jake Bush ... paint and roto artist: framestore | |
Sam Buys ... digital asset manager: weta digital | |
Anita Börcsök ... matte painter: Trixter | |
Tony Cabrera ... previsualization artist: The Third Floor | |
Djordje Cakovan ... digital modeler: Weta Digital | |
Francesc Camos ... visual effects artist | |
Andy Campion ... production coordinator: weta digital | |
Alexander Canton ... production assistant: layout: Weta Digital | |
Miguel Carballal ... digital compositor: weta digital | |
Tiago Caribe ... render wrangler | |
Anna-Lena Carl ... creature department production manager: Weta Digital | |
Brian Carney ... postvisualization lead: The Third Floor | |
Damien Carr ... visual effects associate producer: Marvel Studios | |
Jessica Carrington ... visual effects coordinator | |
Owen Carroll ... digital compositor | |
Claudia Carvalho ... cloth/hair td | |
Gerardo Castellanos ... visual effects artist | |
Miguel Castrillo ... visual effects artist | |
Enrique Sandoval Castro ... digital compositor: Scanline VFX | |
Maxime Cazaly ... creature effects technical director: Framestore | |
Jake Cenac ... camera technical director: Weta Digital | |
Jean-Simon Chabot ... animator: Weta Digital | |
Martina Chakarova ... vfx producer | |
Scott Chambers ... compositing supervisor: WETA Digital | |
Johnny Chan ... Paint and Rotoscope artist: Weta Digital | |
Matthew Chan ... stereo compositor | |
Matthew Chandler ... environments technical director | |
Vincent Chang ... compositor: Method Studios | |
Josh James Chappell ... Lead Matchmove TD | |
Diane Charlery ... generalist: Method Studios | |
Meagan Chechalk ... production coordinator | |
Anwei Chen ... visual effects coordinator: Lola VFX | |
Tim Cheng ... visual effects artist: digital painter | |
Jon Chesson ... senior compositor: Method Studios | |
Alfonso Chin ... visual effects | |
Rachan Chirarattanakornkul ... visual effects | |
Giuseppe Chisari ... creature td: weta digital | |
Jean Choi ... visual effects artist | |
David Chow ... effects artist: Method Studios | |
Zaria Chowdhury ... depth artist: stereo d | |
Erik Christensen ... environment modeler: weta digital | |
Christian Lik Shan Chu ... digital artist | |
Johnson Chuang ... fx td: Method Studios | |
Marty T.C. Chung ... Paint and Rotoscope artist: Weta Digital | |
Simone Ciliani ... visual effects TD: framestore | |
Alessandro Cioffi ... vfx supervisor: Trixter | |
Suzanne Cipolletti ... previsualization artist: The Third Floor | |
Danny Clark ... previsualization artist: The Third Floor | |
Craig D. Clarke ... senior layout TD: Weta Digital | |
Trent Claus ... visual effects supervisor: Lola VFX | |
Alex Coble ... compositor: Animal Logic | |
Michael Coldewey ... ceo: Trixter | |
Tamira Coldewey ... production secretary: Trixter | |
Lara Collins ... roto & paint artist | |
Dustin Colson ... visual effects artist | |
Carlos Conceicao ... digital compositor: scanline | |
Matt Conway ... matte painter: Method Studios | |
Chris Cook ... lead modeler: Framestore | |
Vernessa Cook ... motion editor | |
Shane Cooper ... senior r&d engineer | |
Matt Cordero ... compositor | |
Tyler Cordova ... visual effects production manager | |
Miquel Àngel Corominas Pla ... fx technical director: Trixter | |
Tommaso Corona ... lead compositor: Weta Digital | |
Juan Francisco Correa Diaz ... rigger: Framestore (as Juan Diaz) | |
Adrian Corsei ... vfx supervisor: Trixter | |
Danielle Costa ... visual effects executive | |
Ryan Coster ... visual effects artist | |
Jadrien Cousens ... senior matte painter/concept artist | |
Sarah Cowhey ... virtual art dept production coordinator: Weta Digital | |
David Crane ... stereoscopic compositor | |
Mathew Crisp ... digital paint/rotoscoping lead | |
Matthew Crnich ... visual effects supervisor | |
Jim Croasdale ... senior paint artist: weta digital | |
Ryan Cronin ... senior animator: Weta Digital | |
Steve Cronin ... senior paint artist: Weta Digital / texture artist: Weta Digital | |
Nicholas Cross ... digital artist | |
Aaron Cubis ... senior visual effects editor: Weta Digital Ltd | |
Jaime Burés Cuco ... senior nuke technical director | |
Alex Cumming ... digital compositor | |
Elliesse Cuniff ... production coordinator | |
David Cunningham ... cg supervisor | |
Sanchia Currie ... vfx coordinator: Trixter | |
Sean Cushing ... visual effects executive producer | |
Noelle Cyr ... Stereo Manager: Stereo D | |
Marc Czerwiec ... digital compositor: Framestore | |
Anthony D'Agostino ... digital compositor: Scanline VFX | |
Marcello Da Silva ... camera technical director: weta digital | |
Heidi Dahle ... digital compositor: Framestore | |
Andreas Dahn ... compositor: Trixter | |
Tobias Danbo ... texture artist | |
Ashish Dani ... senior matte painter & environments: method studios | |
Philipp Danner ... senior compositor: Trixter | |
Cole Darby ... visual effects coordinator: marvel studios | |
Cory Darough-Hardekopf ... digital modeler: Method Studios | |
Brad Darrow ... stereoscopic supervisor | |
Jaroslaw Dawidziuk ... Effects Technical Director | |
Christopher Day ... render wrangler: animal logic | |
Carlos Patrick De Leon ... visual effects artist | |
Jake Dee-McKoy ... senior production coordinator: Stereo D | |
Richard DeForno ... previsualization artist: The Third Floor | |
Sylvain Degrotte ... cg supervisor | |
Christian Deiß ... pipeline supervisor: Scanline VFX | |
Lynn Dekker ... lighting technical director: Framestore | |
Marianne Del Rosario ... stereo compositor: Stereo D | |
Michelle Del Rosario ... previsualization artist: The Third Floor | |
Jonathan Desaulniers ... paint & roto artist: Framestore | |
David Desplat ... modeler | |
Rustin Devendorf ... stereoscopic technical director: StereoD | |
Joshua Devenyi ... stereo compositor: stereo d | |
Navdeep Dhamu ... systems and pipeline, Framestore | |
Fabrice Di Cicco ... lighting technical director | |
Joe DiCesare ... digital matte painter: Method Studios | |
Michael Dillon ... di producer | |
Andrei Dimitriu ... compositor: Trixter | |
Ernest Dios ... digital compositor | |
Andrew Dohan ... stereoscopic compositor | |
Jonny Doig ... visual effects producer: weta digital | |
Belen Sousa Domínguez ... rotomation artist: Trixter | |
Francesc Donaire ... digital compositor: Framestore | |
Andrea Dongo ... modeler | |
Thomas Dotheij ... assistant technical director: Framestore | |
Kristen Drewski ... Asset Department Manager | |
Chems Eddine Drouich ... asset creation artist: Trixter | |
Przemek Duda ... concept artist: Trixter | |
Elisabeth Dugnas ... framestore | |
Hugo Durand-Mermet ... digital compositor: Framestore | |
William Dwelly ... layout technical director: Scanline VFX | |
Ümit Dönmez ... animator: Trixter | |
Kade Eckstein ... digital compositor | |
Christopher Edwards ... previsualization creative supervisor: The Third Floor | |
Michael Eichner ... fx artist: Trixter | |
Oliver Eikhoff ... visual effects production manager: ScanlineVFX Munich | |
Erik Elizalde ... pipeline atd: Method Studios | |
Marc Ellis ... previsualization artist: The Third Floor | |
Jack Elworthy ... Capture Lab TD: Framestore | |
Jordan Emerick ... previsualization artist: The Third Floor | |
Luke Emrose ... senior rendering programmer | |
Leon Anthony Enriquez ... character modeller / facial shape artist | |
Valentina Ercolani ... senior rigger | |
Selcuk Ergen ... lead effects technical director: Framestore | |
Bryce Erickson ... previsualization artist: The Third Floor | |
Todd Erickson ... previsualization artist: The Third Floor | |
Vladislav Ermakov ... digital compositor | |
Verónica Granadero Estrada ... rotomation artist: Trixter | |
Raggini Eva ... pipeline technical director | |
Jason Evanko ... visual effects: compositor | |
Robert E. Evans ... visual effects producer | |
Peter Evemy ... matchmove artist | |
Paul Faeldo ... stereo compositor | |
Lawrence Fagan ... spydercam flight control | |
Liam Farnham ... layout technical director: Weta Digital | |
Luca Fascione ... head of rendering | |
Peter Fastbom ... roto & paint artist: Scanline VFX | |
Jonathan Fawkner ... visual effects supervisor: framestore | |
Dan Feinstein ... compositor: Scanline VFX | |
Chloe Feodoroff ... visual effects coordinator | |
Matthew Fernandez ... vfx coordinator: Trixter | |
Victor Manuel Fernandez ... lead stereoscopic compositor | |
Lauren Fernandez-Morrell ... digital artist | |
Domenico Ferraro ... lighting td | |
George Ferris ... stereoscopic compositor: Stereo D | |
Tom Ferstl ... lead rigger: framestore | |
Kiel Figgins ... senior animator: Framestore | |
Tommaso Fioretti ... digital compositor: Framestore | |
Ryan Fisk ... stereo production supervisor: Stereo D | |
Colas Fiszman ... pipeline td | |
Matt Fitzgerald ... senior modeller | |
Jane Fletcher ... digital asset manager: weta digital | |
Ryan Flick ... vfx associate producer: Scanline VFX | |
Juan Flores ... senior finishing assist: Technicolor | |
Ashleigh Flynn ... production assistant: Art: Weta Digital | |
Les Foor ... lead element qc artist | |
Karl Formander ... previsualization artist: The Third Floor | |
Luis Fos ... fx technical director: framestore | |
Ludovic Fouche ... Senior Camera TD | |
Tobias Frank ... concept artist: Trixter | |
David E. Franks ... associate digital-intermediate finishing artist | |
Eduardo Franz ... previsualization artist: The Third Floor | |
Guillaume François ... lead look development artist | |
Jorge Sanchez Fresno ... digital compositor: framestore | |
Mara Fröhlich ... vfx production manager: Trixter | |
Lisa Funkel ... digital compositor: framestore | |
Aron Galabuzi ... digital compositor: method studios | |
Carlos Galan IV ... stereoscopic 3d technical coordinator | |
Jason Galeon ... lead lighting TD: Weta Digital | |
Micah Gallagher ... lead compositor: ScanlineVFX | |
Giancarlo Gallinoro ... environments technical director | |
Jason Gandhi ... research and development | |
Julio Tovar Garcia ... stereoscopic compositor: stereo d | |
Abdel Halim Garess ... effects technical director | |
Chris J. Gerrard ... Paint Artist | |
Yub Raj Ghimire ... system administrator: Trixter | |
Jennifer Giandalone ... studio coordinator: Exceptional Minds | |
Deborah Giarratana ... visual effects executive | |
Ulf Gieseler ... character artist: Trixter | |
Matthew E. Gill ... Roto Dept Manager | |
Jen Gillespie ... r&d dept manager | |
Wouter Gilsing ... digital compositor: Framestore | |
Oscar Gimenez ... character modeler: Trixter | |
Kenneth Gimpelson ... head of assets research and development | |
Nicholas Glasson ... jr. modeler | |
Shane Goddard ... support engineer: animal logic | |
Sam Godfrey ... digital artist | |
David Godwin ... senior lighter: Method Studios | |
Katie Godwin ... vfx recruiter: Method Studios | |
Cyrille Gohier ... digital compositor: framestore | |
Michael Goldberg ... previsualization editor | |
Jonathan Goldsmith ... stereoscopic producer | |
Adam Goldstein ... texture artist | |
Filippo Golin ... digital compositor | |
Samuel Gonon ... lighting technical director: framestore | |
Allen Gonzales ... matte painter method studios | |
Pam Gonzales ... paint artist: Method Studios | |
Claudio Gonzalez ... Cloth TD | |
Juan Carlos Gracia ... cg modeler: Trixter | |
Arthur Graff ... Lead FX TD: Method Studios | |
Megan Graham ... stereoscopic compositor | |
Anthony Grant ... asset lead: luma pictures | |
Kirk Gravatt ... roto artist | |
Kari-Lyn Gravel ... production assistant: Stereo D | |
Michael Grawert ... previsualization artist: The Third Floor | |
Meagan Green ... roto paint artist: Luma Pictures | |
Itay Greenberg ... digital compositor | |
Ryan Greenwood ... stereo compositor | |
Kyle Greenyer ... modelling/character td: framestore | |
Josh Gridley ... previsualization artist: The Third Floor | |
Toby Grime ... digital artist | |
Ryan Grobins ... CG Artist | |
Lars Groeger ... environment modeler: weta digital | |
Michael Grund ... fx td: Trixter | |
Jakub Grygier ... digital matte painter | |
Gina Guerrero ... junior pipeline technical director: luma pictures | |
Luis Alejandro Guevara ... vfx line producer: method studios | |
Kathrin Günther ... digital paint artist: Weta Digital | |
Charlie Habanananda ... digital grading artist | |
Michael Habenicht ... lead compositing td: Trixter | |
Will Hackett ... clean up/roto artist | |
Jim Hagarty ... visual effects artist | |
Bryan Haines ... digital compositor | |
James Daniel Haines ... visual effects artist: paint & roto | |
Christian Hainmüller ... accountant: Trixter | |
Lisa Hallbauer ... visual effects coordinator | |
Martin Halle ... senior fx technical director: Flowline artist | |
Megan Brittany Hamilton ... visual effects producer | |
Daniel Hammonds ... digital compositor: Framestore | |
Nicholas Hampshire ... pipeline technical director | |
Ashlyn Hardie ... vfx line producer | |
Luke Hardisty ... digital compositor | |
Paul Harling ... data wrangler | |
Cat Harris ... visual effects artist | |
Grant Harris ... lead animator: Trixter | |
Daniel Hartlehnert ... compositor: Trixter | |
Toby Haruno ... (senior animator: Weta Digital) | |
John Hasbrook ... previsualization artist: The Third Floor | |
Jasmin Hasel ... visual effects executive producer: ScanlineVFX Munich | |
Moritz Hausler ... effects technical director / fx technical director | |
Patrick Hecht ... lead environment & dmp: Trixter | |
Mike F. Hedayati ... visual effects supervisor: Stereo D | |
Dan Heder ... previsualization artist: The Third Floor | |
Samson Heffernan ... support engineer: animal logic | |
Aria Heidari ... compositor: Trixter | |
Volker Heisterberg ... cloth & fur td: Trixter | |
Jan Hektor ... character fx lead: Trixter | |
Ethan Helms ... stereoscopic compositor / visual effects | |
Quentin Hema ... Digital Paint HOD: Weta Digital | |
Heike Hendl ... compositor: Trixter | |
Mathias Herbster ... texture and shading artist: Trixter | |
Dennys Herman ... lighting artist | |
Cody Hernandez ... previsualization artist: The Third Floor | |
Martin Hession ... lead texture artist: Framestore | |
Warwick Hewett ... visual effects producer | |
Alexander Hewitt ... animator | |
Thomas Hiebler ... matte painter: Trixter | |
Laura J. Hill ... senior compositor: Method Studios | |
Sebastian Hingston ... matchmove artist: Framestore | |
Claire Louise Hoey ... roto paint artist | |
Dan Hogg ... visual effects coordinator | |
Finlay Hogg ... compositing artist: ScanlineVFX Munich | |
Alex Holcombe ... VFX Editor: Animal Logic | |
Jeremy Hollis ... vfx sequence manager: weta digital | |
Julie Holmes ... lead layout artist: ScanlineVFX | |
Mark L. Holmes ... camera technical director: Weta Digital | |
Ady Holt ... creature fx td | |
Andrew Honacker ... previsualization artist: The Third Floor | |
Courtney Hooper ... compositing department coordinator: Weta Digital | |
Paul Hopkins ... previsualization artist: The Third Floor | |
Adam Hopper ... digital compositor: framestore | |
Sam Horgan ... paint and roto artist: Framestore | |
Marc Horsfield ... production technology | |
Seyed Ahmad Hosseini ... junior pipeline td: Trixter | |
Andy Howell ... visual effects | |
Venti Hristova ... visual effects supervisor: Cantina Creative | |
Yifan Hu ... lighting td: lookdev artist / lookdev artist: lighting td | |
Romain Hubert ... digital compositor | |
Piotr Karol Hurny ... junior prep & roto artist: Trixter | |
Nicholas Hurst ... digital compositor | |
Andrew Hutton ... visual effects artist | |
Seona Hwang ... fx td: Weta Digital | |
Felix Hörlein ... fx artist: Trixter | |
Wahid Ibn Reza ... vfx production manager | |
Julius Ihle ... lead lighting & look dev artist: Trixter | |
Darko Ilievski ... rotoscoping artist | |
Nicholas Illingworth ... senior effects technical director | |
Chris Ingersoll ... digital compositor | |
Paul Ingram ... lead environments technical director | |
Owen Jackson ... compositor | |
Sophie Jackson ... visual effects coordinator | |
Evan Jacobs ... stereoscopic supervisor | |
Lionel Jacobs ... digital compositor | |
Cale Jacox ... lead compositor: Method Studios | |
Prerana Jaiswal ... digital artist: weta digital | |
Bhakar James ... camera and performance supervisor | |
David P.I. James ... visual effects producer: method studios | |
Sabine Janetzka ... compositor: Trixter | |
Seok Ryan Jang ... compositor: scanline vfx | |
Woonha Jang ... previsualization artist: The Third Floor | |
Daniel Jardin ... visual effects artist: creature effect technical director | |
Montu Jariwala ... technical director: Method Studios | |
Carolina Jimenez Garcia ... layout technical director: Scanline | |
Zayn Jinah ... Stereoscopic Production Coordinator: Stereo D | |
Arthur Jing ... proxy 3D modeller: Weta Digital | |
Erik Johnson ... stereoscopic artist | |
Gios Johnston ... Head of Creatures (Weta Digital) | |
Danny Jones ... lead paint artist | |
Rory Jones ... visual effects coordinator | |
Megan Kay Jordan ... previsualization coordinator: The Third Floor (as Megan Jordan) | |
Zack Judson ... visual effects artist | |
Masha Juergens ... digital artist (as Mascha Jürgens) | |
Byung Gun Jung ... visual effects artist | |
Malgorzata Kaca ... roto artist: Weta Digital | |
Fady Kadry ... fur groomer/modeler: weta digital | |
Steven Kaelin ... stereoscopic compositor | |
Nico Kahmann ... character fx artist/cg artist: Trixter | |
Andrew Kalicki ... production coordinator: luma pictures | |
Chelsea Kammeyer ... visual effects line producer: Method Studios | |
Ceyhan Kapusuz ... fx td: Trixter | |
Scott Kassekert ... modeler: Method Studios | |
Sandro Kath ... compositing artist: ScanlineVFX Munich | |
Ian Kelly ... digital artist | |
Seth Kenlon ... visual effects | |
Andrew Kennedy ... stereoscopic technical director: Stereo D | |
Chris J. Kenny ... digital effects supervisor | |
Daniel Kepler ... technical coordinator: Luma Pictures | |
Patrick Kern ... senior animator: Trixter | |
Karthik Kesiraju ... digital compositor | |
Thorsten Kesse ... animator: Trixter | |
Alex Khan ... digital compositor: Luma Pictures | |
Julia Kietzmann ... compositor: Trixter | |
Ben Kilgore ... lead creature technical director | |
Bumjun Jeremy Kim ... compositor: ScanlineVFX | |
Diana Kim ... fx td | |
Jia Kim ... senior compositor: method studios | |
Nicholas Kim ... compositor | |
Yuko Kimoto ... digital compositor: Framestore | |
Michel Kinfoussia ... senior lookdev lighting artist: Method Studios | |
Ashleigh-Jean King ... rotoscope artist: Weta Digital | |
Guido Kirsch ... compositor: Trixter | |
Ryan Kirtack ... previsualization artist: The Third Floor | |
Karly Klaybor ... previsualization coordinator: The Third Floor | |
Cathleen Klein ... prep and paint artist: Trixter | |
Niels Kleinheinz ... character/rigging td: Trixter | |
Martin Allan Kloner ... visual effects editor | |
Dorian Knapp ... animator: Trixter | |
Lily Knott ... vfx coordinator: Trixter | |
James Knowles ... visual effects coordinator | |
Helen Kok ... visual effects line producer | |
Franz Kol ... digital compositor | |
Lenz Kol ... digital compositor: method studios | |
Allie Koppel ... head of finance: The Third Floor | |
Nicolas Koubi ... pipeline td: Scanline VFX | |
Hemanth Reddy Kovvuri ... stereoscopic compositor | |
Makoto Koyama ... senior animator: Weta Digita | |
Manfred Kraemer ... lead lighting td: weta digital | |
Dmitri Krasnokoutski ... shader technical director: Weta Digital | |
Simone Kraus ... animation supervisor: Trixter (as Simone Kraus Townsend) | |
Patrick Kreuser ... digital compositor: Weta Digital | |
Robert Kriegel ... matte painter: Trixter | |
Anna Kriegl ... rigging td: Trixter | |
Yadu Krishnan ... roto paint artist / roto paint artist: Scanline VFX | |
Lon Krung ... texture artist: Weta Digital | |
Alexey Kuchinsky ... compositor: Trixter | |
Satbir Singh Kukreja ... compositor: Scanline VFX | |
Manish Magesh Kumar ... element qc artist/depth artist: Stereo D | |
Dobromila Kutnak ... visual effects artist | |
Jean-Marc Ky ... character animator: Trixter | |
Mounika Kyatam ... rotoscoping artist: Weta digital | |
Sebastian Küchmeister ... cg artist: ScanlineVFX Munich | |
Melissa Laframboise-Maille ... visual effects artist: paint&roto | |
Kosta Lagis ... camera lead | |
Sweekim Lai ... shading td | |
Sabine Laimer ... compositing supervisor: Weta Digital | |
Damien Lam ... cg modeler: Scanline VFX | |
Juan Pablo Lampe ... digital compositor: weta digital | |
Alberto Landeros ... digital compositor: Method Studios | |
Nathan Lane ... camera technical director: Weta Digital | |
Felix Dario Lang ... junior lighting & look dev artist: Trixter | |
Roland Langschwert ... visual effects supervisor: ScanlineVFX Munich | |
Carmen Lantsheer ... production secretary: Trixter | |
Martin Lapp ... junior fx houdini artist: Trixter | |
Yann Larochette ... compositing supervisor | |
Nil Lasquety ... digital compositor | |
Lorenzo Lavatelli ... lead effects td: Weta Digital | |
Alex Lay ... compositing supervisor: animal logic | |
Dan Lazarow ... lighting artist: method studios | |
Herman Lee ... previsualization artist: The Third Floor | |
Key Hyung Lee ... fx td: weta digital | |
Sun Lee ... matte painter: Lola VFX | |
Steven Lees-Smith ... support engineering supervisor: animal logic | |
Thomas Lefebvre ... lead compositor: Framestore | |
Charlie Lehmer ... visual effects pa | |
Niall Lenihan ... pipeline developer | |
Sergio Leon ... pipeline engineer: Trixter | |
Max Leonard ... visual effects producer: Lola Visual Effects | |
Francis Leong ... creature effects technical director: Framestore Montreal | |
Nicole Letaw ... art dept. manager: weta digital | |
Jimmy Leung ... fx td: framestore | |
Josh Lewis ... support engineer: animal logic | |
Maude Lewis ... previsualization producer: The Third Floor | |
Aulo Licinio ... animator | |
Seth Lickiss ... stereoscopic compositor | |
Chi Jiajia Lim ... rotoscope artist: Weta Digital | |
Jacys Cheng-Yu Lin ... senior fx technical director: Weta Digital | |
Xiong Lin ... character fx | |
Matej Lipnik ... head of it department: Trixter | |
Konstantin Listratov ... visual effects artist | |
Stefan Litterini ... lighting artist: animal logic | |
Simon Littlejohn ... lighting & fx td | |
Rachel Litz ... assistant visual effects editor: Method Studios | |
Michael Liv ... compositor: in-house | |
Patricia Llaguno ... digital compositor | |
Steven Lo ... previsualization artist: The Third Floor | |
Nick Lobban ... matchmove artist: Framestore | |
Jason Locke ... camera lead | |
Jacqueline Lockley ... digital compositor | |
Michael Lohr ... visual effects artist | |
Gian Ignacio Lombardi ... compositing & lighting: Luma Pictures | |
Armando Lombardo ... compositor: Trixter | |
Justin Long ... lighting and look development td: Framestore | |
Javier Lopez Vega ... system administrator: Trixter | |
Daniel Lopez ... support engineer: animal logic | |
Gabriel Lopez ... digital compositor: Framestore | |
Jordan Lucchino ... stereoscopic compositor | |
Jonathan Lyddon-Towl ... fx technical director | |
Daniel López-Izquierdo ... digital compositor: Trixter | |
Michael Löffler ... senior pipeline td: ScanlineVFX | |
Susan Ma ... integration department manager: Method Studios | |
Daniel Macarin ... sequence visual effects supervisor: Weta Digital | |
Rob MacBride ... rotoscoping artist | |
Iwona Macesowicz ... vfx recruiter: Trixter | |
Peter Machuca ... lead stereoscopic compositor | |
Esteban Ali Camacho Macias ... paint and roto (as Esteban Camacho) | |
Patrick Madden ... support engineer: animal logic | |
Gokul Mahajan ... Sr. Supervisor Finaling | |
Khoi Mai ... stereoscopic compositor: Stereo D | |
Guillaume Mainville ... lookdev td: Framestore | |
Carson Majors ... rotoscope lead | |
Yael Majors ... lead stereoscopic compositor | |
Vincent Febriyanto Mak ... stereo compositor: Stereo D | |
David Maldonado ... stereo compositor | |
Michael Maloney ... image pipeline supervisor: Marvel Studios | |
Samuel Maniscalco ... digital artist: Animal Logic | |
Jade Mansueto ... assets software developer: Weta Digital | |
Ali Mapar ... visual effects artist | |
Antoine Marbach ... head of production: ScanlineVFX Munich | |
Giorgio Marino ... digital compositor: Weta Digital | |
Oliver Markowski ... look dev and lighting artist: Trixter | |
Jason Marlow ... senior camera td | |
David Marmor ... visual effects artist | |
Shaun Marnewick ... camera td | |
Lluis Casals Marsol ... animation technical director: Weta Digital | |
Graham Martin ... vfx production coordinator | |
Aldo Martinez Calzadilla ... modeler: Scanline VFX | |
Lidia Martinez Prado ... animation technical director: weta digital | |
Juan Martinez ... animation artist: Trixter | |
Einar Martinsen ... matte painter: Weta Digital | |
Riccardo Mascia ... paint & roto artist: framestore | |
Daniel James Mason ... matchmove artist: method studios | |
Martin Matzeder ... fx td: Trixter | |
Dominic Mayer ... vfx editor: framestore | |
Graham McBride ... visual effects artist | |
Kindra McCall ... visual effects artist | |
Jamie McCarter ... lead puppet creature technical director | |
Daniel McCue ... previsualization artist: The Third Floor | |
Riley McDougall ... technology projects manager: Method Studios | |
Brooke McGowan ... paint and roto artist | |
Declan McGuire ... pipeline technical director | |
Ray McMaster ... visual effects supervisor | |
Michael McNeff ... previsualization artist: The Third Floor | |
Quentin Medda ... texture artist: Weta Digital | |
Gregory Medina ... visual effects producer | |
Corbin Mehl ... visual effects editor | |
Gabriela Mejia ... visual effects artist | |
Hugo Melo ... paint and roto artist | |
Jie Meng ... effects artist: Method Studios | |
Marco Meyer ... compositor: Trixter | |
Thomas Middleton ... digital compositor: Scanline VFX | |
Michel Mielke ... visual effects executive producer: ScanlineVFX Munich | |
Amp Miller ... office administrator: scanline vfx | |
Scott Miller ... studio manager: Scanline VFX | |
Seth F. Miller ... digital paint artist: Weta Digital | |
Phillip Minter ... previsualization artist: The Third Floor | |
Benjamin Moktar ... depth artist | |
Carlo Monaghan ... compositing supervisor: Method Studios | |
Mathew Monro ... lighting technical director | |
Carlos Montero Sánchez ... lighting technical director: framestore | |
Dan Moore ... senior modeller | |
Eroc Moralls ... senior vfx artist | |
Hiroshi Mori ... previsualization artist: The Third Floor | |
Paul Moriaux ... fx td: Method Studios | |
Claire Morris ... element qc compositor | |
Eleanor Morris ... animation coordinator: weta digital | |
James Morrissey ... matchmove artist: framestore | |
Andy Mower ... digital compositor | |
Matt Mueller ... Senior Head of Optical Department: Weta Digital | |
Susan Mueller ... stereoscopic 3d production coordinator | |
Mattia Munafò ... character modeler: Trixter | |
Jeremy Munro ... previsualization artist: The Third Floor | |
Nathalia Ruiz Murray ... previsualization coordinator: The Third Floor | |
Michael Mussato ... pipeline td: Trixter | |
Vanessa Mylchreest ... visual effects artist | |
Jens Mårtensson ... digital artist | |
Kristine Nadal ... visual effects accountant | |
Jeff Nadwidny ... lead roto and paint artist: method studios | |
Rishikesh Nandlaskar ... digital modeller | |
Prasad Narse ... previsualization artist: The Third Floor | |
Pierpaolo Navarini ... effect technical director: Framestore | |
Pouyan Navid ... visual effects artist | |
Brendan Naylor ... lighting technical director | |
Paula Nederman ... visual effects associate | |
Daniel Nees ... digital artist | |
Kai Uwe Palacios Neffke ... cloth td: Trixter | |
Charlotte Nelson ... head of production: The Third Floor | |
Pete C. Newbauer ... visual effects artist | |
Martin Newcombe ... senior surfacing Artist | |
Gary Newman ... senior texture artist: Framestore | |
Drew Nielsen ... senior visual effects coordinator | |
Katharina Nimmervoll ... visual effects coordinator (as Katharina 'Mimi' Nimmervoll) | |
Gary Nisbet ... effects technical director: Framestore | |
Thomas Nittmann ... visual effects producer: Lola Visual Effects | |
James P. Noon ... tracking | |
Johan Nordenson ... lookdev td | |
Michael North ... roto paint artist: Luma Pictures | |
Matthew Novak ... cg artist: Scanline VFX | |
Brian Nugent ... digital compositor | |
David O'Donnell ... 3d generalist: Trixter | |
Ken U. Ogbo ... senior roto/paint artist: Scanline VFX | |
Gerome Oldfield ... modeller: framestore | |
Felipe Olid Guerrero ... digital compositor: framestore | |
Ray Ooi ... senior digital paint artist | |
Sam Osborne ... lead compositor | |
Raphael Oseguera ... Roto Department Manager | |
Conrad Ostwald ... compositor: Trixter | |
Lauralea Otis ... software developer: Marvel | |
Artur Owsnicki ... modeler: Framestore | |
Francisco Pacheco ... previsualization artist: The Third Floor | |
Emiliano Padovani ... head of shaders department: Weta Digital | |
Camille Paleni ... digital compositor: framestore | |
Eugene Paluso ... matchmover: and tracking | |
Guo Kun Pan ... render/data support: Framestore | |
Ming Pan ... VFX Creative Art Supervisor: Method studios | |
Francisco Paoies ... render wrangler: Trixter | |
Leonardo Paolini ... digital compositor: framestore | |
Michael Parks ... postvis artist: the third floor | |
Jim Parsons ... senior compositor | |
Dana Passarella ... stereoscopic compsitor | |
Matthew Patience ... compositor: Framestore | |
Allison Paul ... visual effects coordinator | |
Paul H. Paulino ... visual effects artist: Scanline VFX | |
Vasilis Pazionis ... visual effects artist | |
Margaux Peach ... visual effects coordinator: weta digital | |
Emily Pead ... visual effects coordinator | |
Jessica Pearce ... production coordinator: stereo d | |
Bethany Pederson Onstad ... Lead VFX artist: InHouse | |
Martin Pedreira ... compositor: Trixter | |
Luca Pelegatta ... digital compositor: framestore | |
Cecile Peltier ... digital compositor: framestore | |
Chris Pember ... senior generalist | |
Jeff Penick ... compositor | |
Miriam Pepper ... senior matchmove artist: Framestore | |
Daniel Perez ... 3D Generalist: ScanlineVFX | |
Rebecca Perez ... senior animator: method studios | |
Katrissa 'Kat' Peterson ... visual effects coordinator | |
Dennis Petkov ... lead groom td: Framestore | |
Matteo Petricone ... digital compositor: animal logic | |
Zaid Petros ... paint & roto artist: framestore | |
Viktor Petrov ... assistant technical director | |
Goran Petrushevski ... paint artist | |
Adam Pettigrove ... roto & paint artist | |
Ignacio B. Peña ... animator: weta digital | |
Nicholas Pfeiffer ... fx artist: ScanlineVFX | |
Chi Pham ... visual effects systems administrator | |
Niovi Phinopoulou ... groomer td & generalist: Trixter | |
Phets Phonasa ... sr depth artist | |
Jason Phua ... digital compositor | |
Brittany Piacente ... visual effects artist | |
David Picarda ... fx technical director: Weta Digital | |
Jan Piccart ... compositor: Trixter | |
Tricia Pifer ... visual effects executive producer | |
Sergio Pinto ... senior lighting td: Method Studios | |
Luigi Pisciotta ... vfx coordinator | |
Milen Piskuliyski ... texture artist | |
Marine Poirson ... lighting lead: Framestore | |
James Pollard ... roto artist | |
Pete Polyakov ... visual effects artist | |
Miguel Ponce ... digital compositor | |
Samuel Porter ... assistant technical director: framestore | |
Cornelius Porzig ... fx supervisor: Weta Digital | |
Christian Poullay ... camera technical director: Weta Digital | |
Ben Powdrell ... assistant visual effects editor: Weta Digital Ltd | |
Daniel Powter ... data lead | |
Andrew Prescott ... visual effects: data wrangler | |
Tim Preston ... digital compositor: Framestore | |
Jaime Provido ... render technician: method studios | |
Derek N. Prusak ... post production manager: Deluxe 3D/Stereo D | |
Ivan Prvulj ... lead fx artist: ScanlineVFX | |
Olivia Puchalla ... junior cg generalist: Trixter | |
Franzisca Puppe ... vfx producer: Trixter | |
Risto Puukko ... senior effects technical director: framestore | |
James Pyper ... visual effects artist | |
Simon Quach ... senior visual effects artist: WETA Digital | |
Carlos Quijada ... digital artist | |
Cesar Quijada ... senior digital paint artist: Weta Digital | |
Jason Quintana ... cg supervisor: Framestore | |
Shane Rabey ... compositor: animal logic | |
Chris Radcliffe ... visual effects artist: Modeling Supervisor | |
Michele Rader ... senior 3d modeler: Trixter | |
Arun Ram-Mohan ... shots: Weta Digital | |
Keerthana Ramani ... technical director | |
Pablovsky Ramos-Nieves ... senior lighting technical director: Scanline VFX | |
Kade Ramsey ... digital paint artist: Weta Digital | |
Jeff Ranasinghe ... digital compositor: Method Studios | |
Jonathan Ravagnani ... digital artist | |
Kisholay Ray ... production coordinator: Deluxe StereoD | |
Monika Reeck ... accounting assistant: Trixter | |
Siân Rees ... digital matte painter: Framestore | |
Jan Reichmann ... vfx editor: Trixter | |
Mick Reid ... digital paint artist: Weta Digital | |
Derek Rein ... digital compositor | |
Ti Ren ... previsualization artist: The Third Floor | |
Brett Reyenger ... senior compositor: Weta Digital | |
Jesse Reynolds ... culture/production assistant: luma pictures | |
Marie Rheinschild-Jordan ... visual effects producer | |
Andrew Richmond ... FX Department Manager | |
Johannes Richter ... visual effects artist | |
Diego Riestra ... senior compositor: Trixter | |
Brian Ripley ... digital artist | |
Edwin Rivera ... additional visual effects supervisor | |
Manuel Rivoir ... digital compositor: Framestore | |
Clarence Robello ... previsualization artist: The Third Floor | |
Sylvain Robert ... effects technical director: framestore | |
Paul Roberts ... assistant technical director | |
Joshua Robertson ... pipeline td (as Josh Robertson) | |
Scott Robertson ... digital effects artist | |
Filippo Robino ... fx artist: Trixter | |
Raymond Rodriguez ... compositor | |
Shayne Rodway ... support engineer: animal logic | |
Matt Roe ... compositor: animal logic | |
Chad Roen ... modeling lead | |
Ryan Rogers ... lead lighting technical director | |
Ryan J. Rogers ... rigging supervisor / technical animation supervisor | |
Ryan D. Romero ... digital artist (IMAX version) | |
Patric Roos ... visual effects supervisor: Framestore | |
Martin Rosenkranz ... compositor: Trixter | |
Benjamin Ross ... matte painting artist: ScanlineVFX Munich | |
David Ross ... modeller | |
Marc-Olivier Rouleau ... pipeline technical director | |
Julien Rousseau ... lead compositor: framestore | |
Samuel Rousseau ... paint & roto artist: framestore | |
Craig Rowe ... digital compositor | |
Sean Rowe ... fx td: method studios | |
Caitlin Rupert ... previsualization artist: The Third Floor | |
Nicola Russi ... animator: Trixter | |
Naveen Sabesan ... lighting artist | |
Madalynn Rose Sadeghian ... producer: Stereo D | |
Corin Sadlier ... matchmove artist | |
Christian Saenz ... senior fx technical director: Method Studios | |
Sam Salek ... compositor: Framestore | |
Clement Saliba ... paint & roto artist: framestore | |
Peter Salter ... camera technical director | |
Mayur Samant ... lead creature effects technical director | |
Greg Sanchez ... crowds production assistant: weta digital | |
Kevin Sanders ... stereoscopic compositor: Stereo D | |
Steven Sandles ... creature effects technical director | |
Matthew Sandoval ... visual effects artist | |
Ashwin Sareen ... tech support: Method Studios Vancouver | |
Andrei Sathmar ... system administrator: Trixter | |
Yukio Satoh ... head of technology and r&d: Trixter | |
Franz Schiller ... compositing lead: ScanlineVFX Munich | |
Sebastian Schmall ... 3d generalist: Trixter | |
Cale Schmidt ... stereoscopic compositor | |
Noah Schnapp ... rigging td | |
Lukas Schnorfeil ... rigger: Trixter | |
Carsten Schulte-Braucks ... modeler and texture artist: Trixter | |
Angelika Schweitzer ... render wrangler | |
Andrea Scibetta ... effects technical director | |
Steven J. Scott ... supervising finishing artist | |
Kevin Sears ... cg supervisor | |
Daniel Seeger ... compositor: Trixter | |
Nupur Sehgal ... creature fx td: method studios | |
Argha Sen ... lighting artist: framestore | |
Igor Senkin ... stereoscopic compositor: Stereo D | |
Luca Serafini ... digital compositor | |
Radu-Gabriel Serban ... pipeline developer: ScanlineVFX | |
Gregory Sery-Moron ... creature fx td | |
Khizar Shabir ... assistant lead stereoscopic compositor: Stereo D | |
Rasoul Shafeazadeh ... lead matte painter | |
Tamar Shaham ... visual effects coordinator | |
Glen Sharah ... cg supervisor | |
Kerry Shea ... chief operating officer: The Third Floor | |
David Sheldon ... digital compositor | |
Gary Shelley ... digital compositor | |
Drew Shields ... tracking lead: Method Studios | |
Terry Shigemitsu ... visual effects artist: the third floor | |
Priya Short ... prep artist & compositor: Trixter | |
Naveen Shukla ... compositor: framestore | |
Olivier Sicot ... senior lighting technical director: Framestore | |
Aleksandra Sienkiewicz ... compositing supervisor: Method Studios | |
Luke Sikking ... digital compositor: Framestore | |
Marcela A. Silva ... digital compositor | |
Tomos Sion ... digital compositor | |
Thanapoom Siripopungul ... character td supervisor: luma pictures | |
Piotr Skiejka ... fx td: Method Studios | |
Laila Sleiman Sanz ... vfx recruiter: Trixter | |
Jenesta Smith ... texture artist | |
Natalie Smith ... roto/paint artist: method studios | |
Patrick Smith ... previsualization supervisor: The Third Floor | |
Cameron Smither ... lead digital compositor | |
Eric So ... digital compositor | |
Michael Solon ... digital compositor | |
Christian Sommer ... ceo: Trixter | |
Glorivette Somoza ... Stereo Coordinator | |
Robyn Sorenson ... rotoscope artist | |
Eddie Soria ... lead paint artist: weta digital | |
Vahan Sosoyan ... lighting technical director: framestore | |
Jonas Sperl ... layout technical supervisor: Weta Digital | |
Phelicia Sperrazzo ... 3d stereoscopic production coordinator / stereo coordinator | |
Melissa Spicer ... vfx production manager | |
Doug Spilatro ... visual effects supervisor | |
David Spotts ... vfx quality control | |
Adam Michael Spring ... modeller | |
Luke Stabile ... senior show coordinator | |
Tobias Staerk ... compositor: Trixter | |
Igor Staritsin ... senior matte painter | |
Federico Stefanini ... lighting artist: Trixter | |
Jakob Jan Steffen ... lighting & rendering intern: Trixter | |
Albrecht Steinmetz ... matchmove hod: weta digital | |
Jacob Stephens ... layout head of department: Weta Digital | |
Alastair Stevenson ... matchmove artist | |
John Stevenson-Galvin ... senior digital modeler: Weta Digital | |
Aaron Patrick Stewart ... matchmover and prep artist: Trixter | |
Jonas Stiltz ... compositor: Trixter | |
Matteo Stirati ... senior facial modeller: Weta Digital | |
Justin Stockton ... lead layout td | |
James Stone ... lead modeller | |
Errol Stussi ... i/o coordinator: visual effects | |
Sudhirvarma ... stereo compositor: StereoD | |
Francois Sugny ... cg supervisor | |
Mariangela Suma ... visual effects coordinator: framestore | |
Troy Summersett ... stereoscopic compositor: Stereo D | |
Jeremiah Sweeney ... Lead Compositor: Lola VFX | |
Michael J. Sweetser ... compositor: Stereo D | |
Krzysztof Szulc ... visual effects coordinator | |
Rob Taheij ... pipeline technical director: Framestore | |
Charles Tait ... Visual Effects Sequence Supervisor | |
Shirin Takallu ... element qc artist | |
Martin Tallosy ... compositing artist: ScanlineVFX Munich | |
Lorena Talpan ... visual effects editor | |
Anthony Tan ... production support | |
Dipak Tarpara ... stereoscopic compositor | |
Rachel Tay ... digital effects artist: 3D Generalist | |
Shih Ming Tay ... senior creature technical director: Weta Digital | |
Ben Taylor-Bryant ... roto artist | |
Jamie Telfer ... camera technical director: Weta Digital | |
Chris Templeman ... lead rotoscope artist: WETA Digital | |
Werner Ten Hoeve ... compositor: method studios | |
Alexandros Theodosiou ... digital compositor: Framestore | |
Olivier Thibaut ... head of software: Method Studios | |
Raphael Thiery ... camera technical director: weta digital | |
Michael Thingnes ... compositing pipeline td: weta digital | |
Gareth Thomas ... rotoscoping artist | |
Hayley Thomas ... paint and roto artist | |
Prajeesh Thomas ... digital artist: weta digital | |
Andrew K. Thompson ... visual effects artist | |
Ben Thompson ... senior lighting technical director: Weta Digital | |
Joel Thompson ... visual effects editor | |
Daniel Thomson ... rotoscope artist: weta | |
Jon Thorsen ... camera technical director: Weta Digital | |
Marc Tingle ... lead environments technical director | |
Amy Nicole Tinker ... vfx line producer: Framestore / visual effects coordinator | |
Maria Todorov-Topouzov ... stereoscopic compositor | |
Shermaine Toh ... senior paint artist: scanline vfx | |
Roohi Topgi ... cg artist: Scanline VFX | |
Messrob Torikian ... layout | |
Annalisa Torina ... visual effects coordinator | |
Mariko Tosti ... senior production manager look development: Weta Digital | |
Christopher Townsend ... visual effects supervisor | |
Diego Trazzi ... cg supervisor | |
Chris Treichel ... director of production: Stereo D | |
Caspar Trenchard-Turner ... cfx technical director | |
Ryan Trippensee ... digital compositor | |
Denis Trutanic ... senior camera technical director: Weta Digital | |
Tzung-Da Tsai ... software developer | |
Robert Tucker ... compositor: Trixter | |
Jonathan Turner ... digital compositor :framestore | |
Vladislav Tushevskiy ... visual effects artist | |
Charlotte Tyson ... digital matte painter | |
Yuki Uehara ... digital compositor | |
Daniel Ulrich ... visual effects artist | |
Patryk Urbaniak ... lighting td: Method Studios | |
Julian Utz ... junior 3d generalist: Trixter | |
Emily Vaillancourt ... digital compositor | |
Mauricio Valderrama ... compositor | |
Arnaud Valette ... concept artist: Trixter | |
Vladimir Valovic ... senior compositor | |
Henry van der Beek ... technical director | |
Alonso Varela ... visual effects artist | |
Claudiu Vasadi ... technical team leader: Trixter | |
Leiki Veskimets ... department production manager: Scanline VFX | |
Aaron Vest ... visual effects artist | |
Erica Vigilante ... creature fx technical director | |
Alejandro Villabon ... digital compositor | |
Ute Vollmann ... compositor: Trixter | |
Sören Volz ... compositor: Weta Digital | |
Priyanka Wadhwani ... digital compositor: method studios | |
Andy Walker ... cg supervisor: framestore | |
Ben Walker ... digital matte painter | |
Chris Walker ... lighting technical director | |
David Walker ... matchmove artist: Framestore | |
Sean Noel Walker ... cg supervisor | |
Kelsey Walmer ... previsualization coordinator: The Third Floor | |
Samuel John Joseph Walsh ... creature fx td: Framestore | |
Michael Walton ... digital compositor: Framestore | |
Ran Wang ... visual effects artist: Method Studios | |
Mortimer Warlimont ... compositor: Trixter | |
Joe Weidenbach ... creature technical director | |
Caroline Weidenhiller ... compositing supervisor: Trixter | |
José Manuel Weil ... cg artist: ScanlineVFX Munich | |
Shelley Welch ... layout artist | |
Philipp Welle ... matchmover: Trixter | |
Glenn Wells ... camera technical director | |
Jeff Wells ... digital compositor: Scanline VFX | |
Cliff Welsh ... digital compositor | |
Evan Wen ... compositor: method studios | |
Holger Wenzl ... senior texture artist: Trixter | |
Sebastian Wernicke ... matchmover: Trixter | |
Joseph West ... matchmove artist | |
Melissa Whitcomb ... digital compositor | |
James Whitlam ... visual effects executive producer: framestore | |
Chelsea Whittet ... creature fx technical director | |
Shane Christopher Wicklund ... senior digital compositor: ScanlineVFX | |
Ruth Wiegand ... rigging lead: Trixter | |
Fraser Wilkinson ... senior layout technical director | |
Tom Willekens ... lighting artist | |
Duncan Williams ... visual effects editor: Framestore | |
Edson Williams ... compositing supervisor: Lola Visual Effects | |
Nicholas Wilson ... lead fur groomer: Weta Digital | |
Ryan M. Wilson ... stereoscopic artist | |
Benita Winckler ... matte painter: Trixter | |
Blake Winder ... lead compositor: Weta Digital | |
Kate Windibank ... senior vfx compositor | |
D'Lun Wong ... cloth and rigging | |
Roger Wong ... facial technical director: weta digital | |
Joshua H. Wood ... visual effects artist: modeler | |
Clare Woodford-Robinson ... digital modeler: Weta Digital | |
Mitchell Woodin ... roto/paint artist: Animal Logic | |
Kyan Woodpower ... assistant vfx editor: Animal Logic | |
Marvin Woodyatt ... previsualization artist: The Third Floor | |
Ben Wotton ... digital compositor: Animal Logic | |
Kai Woytke ... compositing artist: ScanlineVFX Munich / senior compositor: Trixter | |
Alexandra Wozniak ... texture artist | |
Elaine Wu ... animator: Weta | |
Terry Wu ... compositor | |
Dane Wylie ... depth lead | |
Jesús L. Yapor ... compositing lead | |
Akiyuki Yawata ... effects artist: Method Studios | |
Teru Yoshida ... senior look development/lighting artist: Method Studios | |
Fuat Yueksel ... fx artist: Trixter | |
Daniel S. Yuhlmann ... senior character animator: Trixter | |
Thomas Zauner ... ceo: ScanlineVFX Munich | |
Jialing Danni Zhang ... visual effects coordinator: Animal Logic | |
Dioni Zhong ... pipeline technical director | |
Bo Zonneveld ... concept artist: Trixter | |
Fernando Zorrilla ... cg supervisor | |
Susan Zwerman ... vfx executive producer: Exceptional Minds - end credits text | |
Manuel Agost ... software developer (uncredited) | |
Darren Bailey ... operations coordinator: Stereo D (uncredited) | |
Tina Thitinuch Chongko ... paint artist: weta digital (uncredited) | |
Hugo Dominguez ... paint & prep artist: Weta Digital (uncredited) | |
Trent Dyer ... render wrangler: Animal Logic (uncredited) | |
Dana Franklin ... layout artist (uncredited) | |
Katarina Gacevska ... lead paint artist (uncredited) | |
Deanna Louie ... asset producer (uncredited) | |
Jerome Moo ... matte painter: Weta Digital (uncredited) | |
Howard Sly ... facial modeler (uncredited) | |
Elena Vallverdu Pages ... layout td: weta digital (uncredited) | |
Ashley Whitaker ... visual effects artist (uncredited) |
Osoba | Funkcja |
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Casey Adams ... stunts | |
Kevin Arnold ... stunt performer | |
Ben Aycrigg ... stunt player | |
Jeffrey G. Barnett ... stunts | |
Brandon Beckman ... stunts | |
Randy Beckman ... stunts | |
Nicolas Bosc ... stunts | |
Levi Bowling ... stunt performer | |
Chad Bowman ... stunts | |
Joe Bucaro III ... stunt performer | |
John Casino ... stunt double: Kurt Russell | |
David Castillo ... stunts | |
Laurence Chavez ... stunt player | |
Alvin Chon ... stunts | |
Craig H. Davidson ... stunt performer | |
Keith Splinter Davis ... stunts (as Keith Davis) | |
Rob de Groot ... stunt double dave bautista | |
Zack Duhame ... stunts | |
Mike Escamilla ... utility stunts | |
Dane Farwell ... stunts | |
Quentin Franco ... stunts | |
Jacob Garcia ... stunt performer | |
Jae Greene ... stunts | |
Jenn Grundstad ... stunt office manager | |
Reid Harper ... stunt performer | |
Riley Harper ... co-stunt coordinator | |
Thomas Robinson Harper ... stunt coordinator | |
Will Harper ... stunts | |
Damita Jane Howard ... stunt performer | |
Ben Jenkin ... stunt performer | |
Shawn Kautz ... stunts | |
Tony Lazzara ... stunts | |
Karen Luckman ... stunts | |
Tony McFarr ... stunt double: Chris Pratt | |
Casey O'Neill ... stunt coordinator: additional photography | |
Jane Oshita ... stunt performer | |
Donald K. Overstreet ... stunts: Practical Effects | |
Jim Palmer ... stunts | |
Chad Randall ... stunts | |
Rex Reddick ... stunt performer | |
Kelly Richardson ... stunt double: Karen Gillan | |
Bayland Rippenkroeger ... stunts | |
Larry Rippenkroeger ... stunt double: Michael Rooker / stunts | |
Dalton Rondell ... stunts | |
Steve Rosenbluth ... stunt control systems | |
Marvin Ross ... stunt performer | |
Craig Frosty Silva ... stunt rigger: re-shoots | |
Laurie Singer ... stunts | |
Sean Taylor ... stunt double: Bulky | |
Mark Tearle ... stunts | |
Lee-Anne Telford ... stunt double: Zoe Saldana | |
Amy Lynn Tuttle ... stunt double: Karen Gillan | |
Steve Upton ... stunts / utility stunts | |
Todd Warren ... additional stunt double: Kurt Russell | |
Thom Williams ... utility stunts | |
Boni Yanagisawa ... stunt double: Mantis / stunt double: Pom Klementieff | |
James Young ... fight coordinator |
Osoba | Funkcja |
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Phillip Abeyta ... fixture foreman | |
Matt Alexander ... grip | |
Kent Baker ... rigging key grip | |
Scott Barnes ... lighting programmer | |
Jose F. Barrios ... rigging grip foreman | |
Chris Basso ... generator operator | |
Craig Bauer ... second assistant camera: "a" camera | |
Steven Blizzard ... drone pilot: aerial footage | |
Kenneth Bolton ... grip | |
John Bonnin ... oculus head operator | |
Carlos Castrillon ... lighting technician: day player | |
Adam Castro ... 1st Assistant Camera: 'C' camera | |
Dan Cornwall ... gaffer | |
Bobby Costello ... add. grip | |
Catherine Cravens ... company fixtures technician | |
Tim Dean ... stabileye technician | |
Shane Detwiler ... rigging grip | |
Eric DeWolf ... best boy grip: promos | |
Alessandro Di Meo ... first assistant camera: B cam | |
Justin Dombrowski ... phantom tech | |
Scott Donahue ... grip rigger: additional photography | |
Eric Dvorsky ... aerial camera technician | |
Rusty Edmonson ... electrician | |
Jeremy Emerman ... epk | |
Larry Jay Ertley ... fixtures: led technician | |
Tom Fendley ... rigging gaffer | |
Dale Fowler ... best boy electric | |
Steven Frohardt ... best boy rigging grip | |
Vincent Gandolfi ... grip: camera tests | |
Matthew Gorbachov ... video assist | |
Dylan Goss ... aerial director of photography: Atlanta VFX | |
Jared Greenstein ... lighting console programmer | |
Josh Hackney ... rigging electrician | |
Josh Harman ... red camera assistant | |
Geoffrey Harper ... rigging grip: day player | |
Austin Harris ... aerial camera operator | |
Kent Harvey ... b camera operator / splinter unit dp | |
Matthew Haskins ... second assistant camera: splinter unit | |
Jimmy Hendrix ... grip | |
Sammy Ray Hill ... rigging grip | |
Zach Holloran ... camera production assistant / loader (second unit) | |
Darryl Humber ... dolly grip | |
Paul Hymns ... key grip | |
Kevin Jackson ... rigging key grip: additional | |
Zach Junqera ... C Camera 2nd Ac | |
Joseph Kendrick ... rigging grip | |
Lane Leagans ... rigging grip | |
Skip Leger ... dimmer tech | |
Michael Lyon ... fixtures gangboss | |
Joe Marsden ... stabileye technician | |
Johnny Medeiros ... video engineer additional photography | |
Robert Bryce Milburn ... grip: promos | |
Tony Murima ... grip rigger | |
Ron Newburn ... gaffer | |
Glenn Ortman ... rigging electric gang boss | |
Lance Oyabu ... set lighting technician: additional photography | |
Luis Pagan ... key grip: promos | |
Derek Page ... dimmer tech | |
Joseph Harold Page ... rigging electrician | |
Joseph Parker ... grip | |
Cory Pennington ... data manager | |
Kris Prygrocki ... red camera technician | |
C. Alan Rawlins ... key grip | |
Brittany Regan ... electrician | |
Donald Reynolds Jr. ... key grip: Los Angeles unit | |
John Reynolds ... grip | |
R michael Sasser ... Rigging Grip | |
Riko Schatke ... best boy grip | |
Henry Schroeder ... Technocrance Technician: 2nd unit | |
Art Schultz ... best boy rigging electric | |
David Scott ... fixtures gangboss | |
Todd Semmes ... spydercam coordinator | |
Trey Shaneyfelt ... fixtures technician | |
John Slade ... technocrane operator: second unit | |
Charles Smith ... rigging grip best boy: additional photography, Los Angeles | |
Shannon Summers ... bb grip LA unit | |
Jeff C. Sutton ... lighting technician | |
Cody Preston Troxell ... aerial unit | |
Trey Twitty ... second assistant camera: "b" camera | |
Zoran Veselic ... first assistant camera: A cam | |
Joel C. Warren ... lighting technician | |
Joshua Robert Warren ... electrician |
Osoba | Funkcja |
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Osoba | Funkcja |
Jhon Alvarado ... senior animator | |
Martial Andre ... animator: framestore | |
Nino Aniceto ... senior animator | |
Kristian Antonelli ... animator | |
Alvise Avati ... lead animator | |
Sebastian Badea ... animator: Weta Digital | |
Julie Baines ... animator | |
Chris Barsamian ... animator | |
Alexandre Belbari ... animator | |
Michael Bomagat ... animator | |
Camille Carceller ... animator: Framestore | |
Vincent Caudeville ... Senior Animator: Framestore | |
Benjamin Cheong ... animator | |
Alessandro Ciucci ... lead animator | |
Ignacio Conesa ... animator | |
Rodrigo Caetano da Costa ... animator | |
Arslan Elver ... animation supervisor: Framestore | |
Kate Forrest ... animator | |
Gianluca Fratellini ... 3d Character Senior Animator | |
Heng Gao ... animator | |
Kayn Garcia ... sr. animator | |
Jim Hatibarua ... animator | |
Boris Hiestand ... senior animator | |
Chien-Chia Huang ... animator | |
David Humphreys ... animator: Scanline vfx | |
Bo-Yon Hwang ... animator | |
Kubilay Kocaoglu ... animator | |
Ben Krolick ... animator | |
Kolby Krook ... animator | |
Jerry Kung ... lead animator: Weta Digital | |
Adrien Lambert ... look development artist: Weta Digital | |
Les Major ... senior animator | |
Béranger Maurice ... animator | |
Mike Mulock ... character: creature and prop animation. | |
Anna Plocica ... animator | |
Lucas Scapim ... animator | |
Amy Sendon ... animator | |
Brad Share ... animator | |
Alexander Snow ... animator | |
Miles Southan ... animator | |
Jeff Struthers ... animator | |
Agata Szczepanska ... CG artist | |
Isaac Hai Swee Tan ... animator: Weta Digital | |
Tikumporn Teepapal ... animator | |
William 'Rocky' Vanoost ... lead animator | |
Amanda Wagner ... animator | |
Clement Yip ... animator | |
Michael J. Hall ... animator (uncredited) | |
Brett Tunnicliff ... animator (uncredited) |
Osoba | Funkcja |
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Brad Bittner ... extras casting: additional photography | |
Natalia Breslauer ... extras casting assistant | |
Molly Doyle ... casting assistant | |
Rachael Doyle ... extras casting assistant | |
Tara Feldstein ... casting: atlanta | |
Barbara Harris ... adr voice casting | |
Mandy Miller ... extras casting assistant | |
Nicholas A. Mudd ... casting assistant (as Nicholas Mudd) | |
Chase Paris ... casting: atlanta | |
Tammy L. Smith ... extras casting | |
Jason B. Stamey ... casting associate |
Osoba | Funkcja |
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Caleb Hinshaw ... key assistant location manager | |
Catherine Kagan ... location manager | |
Constance Nava ... assistant location manager | |
Caroline Nightbird ... locations scout |
Osoba | Funkcja |
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Chris Basso ... production van driver operator / production van driver | |
Adam Fox ... transportation dispatcher: additional photography | |
Curt Michael Grooms ... transportation coordinator: reshoots | |
Wayne Hogan ... driver | |
Dan J. Latham II ... driver | |
Joel Marrow ... transportation coordinator | |
Mindi Martinez ... transportation office dispatcher | |
Jimmy Ray Pickens ... transportation captain | |
Graham Ready ... dot coordinator | |
Hank Van Apeldoorn ... driver | |
Susan Van Apeldoorn ... driver | |
Tyson Weatherford ... transportation captain |
Osoba | Funkcja |
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Osoba | Funkcja |
Erik Aho ... orchestrator | |
Bryan D. Arata ... orchestrator | |
John Barrett ... digital score recordist | |
Nick Baxter ... additional scoring mixer | |
Christine Bergren ... music clearance and legal | |
Mark Berrow ... violin | |
Rachel Bolt ... viola | |
Gustavo Borner ... scoring mixer | |
Chad Cannon ... orchestrator | |
Sacha Chaban ... orchestrator | |
Steve Durkee ... score supervisor / supervising music editor | |
Isobel Griffiths ... orchestra contractor | |
Darrell Hall ... music editor | |
Joanne Higginbottom ... score coordinator | |
Lewis Jones ... additional scoring engineer | |
Dave Jordan ... music supervisor | |
Kieran Kiely ... orchestrator | |
Drew Krassowski ... orchestrator | |
Steve Mair ... musician: double bass | |
Metro Voices ... choir | |
Justin Moshkevich ... additional score mixer | |
Shannon Murphy ... music coordinator | |
Kurt Oldman ... music arranger | |
Vincent Oppido ... orchestrator | |
Patrick Savage ... musician | |
Steven O. Scott ... orchestrator | |
Nashia Wachsman ... music editor | |
Tim Williams ... arranger and programmer / conductor / supervising orchestrator |
Osoba | Funkcja |
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Osoba | Funkcja |
Milton Adamou ... stereoscopic post executive: Deluxe 3D Stereo D | |
Charles Bunnag ... finishing artist | |
Stephen Ceci ... digital lab supervisor | |
Marc Dando ... workflow consultant | |
Andrew S. Eisen ... additional editor | |
Michael Goldberg ... assistant editor | |
Reginald Harber Jr. ... Assistant Stereoscopic Editor: Stereo D | |
Kathryn Himoff ... additional editor | |
Laura Holeman ... assistant digital intermediate producer | |
Alexander Johnson ... assistant editor | |
Adam Kimmerlin ... first assistant editor | |
Kindra Marra ... assistant editor | |
Simon Morgan ... first assistant editor | |
Carrie Oliver ... finishing editor | |
Wayan Blue Palmieri ... stereoscopic editor | |
Cory Pennington ... data manager | |
Patrick Ready ... dailies producer | |
Derek M. Schneider ... supervising data manager | |
Craig Tanner ... marketing editor | |
Matthew Tomlinson ... imaging scientist | |
Matt Watson ... supervising dailies colorist | |
Darin Wooldridge ... sdr finishing colorist |
Osoba | Funkcja |
---|---|
Osoba | Funkcja |
Caitlin 'Cat' Booth ... additional stitcher: background | |
Deborah Ambrosino ... specialty costume keyperson | |
Javier Arrieta ... key costumer | |
Carol Binion ... specialty costume manufacturer | |
Phillip Boutte Jr. ... costume concept artist | |
Kevin Boyett ... set costumer: ravagers | |
Yul Brynner ... production assistant day-player | |
Dorothy Bulac ... specialty costumer | |
Tiffany Busche ... set costumer | |
Gladys Cepeda ... stitcher | |
Sara Cobbeldick ... set costumer | |
Joseph Richard Collins ... speciality costumer | |
Steve Constancio ... costume ager/dyer | |
Christian Cordella ... concept costume illustrator / costume illustrator | |
Kaitlin Cornuelle ... costume production assistant | |
Sophia Coronado ... specialty costume manufacturer | |
Casey Crespo ... seamstress | |
Michael Crow ... assistant costume designer | |
Libby Culligan ... costumer | |
Dominick De Rasmo ... specialty costume manufacturer | |
Joseph Deese ... specialty costume fabricator | |
Charlie Dicus ... costumer | |
Myra N. Foy ... stitcher: principals | |
Erica Frank ... stitcher: principals | |
Hannah Greene ... costume coordinator | |
Stephanie Herrera ... textile artist | |
Jeff Himmel ... specialty costume manufacturer | |
Kim M. Holly ... key costumer | |
R.A. Hossie ... cutter/fitter | |
Keith Hudson ... textile artist | |
Jessy Jamison ... costume shopper | |
Katie Jenkinson ... costume production assistant | |
Marilyn Madsen ... costume manufacturing foreperson | |
Jacqueline Martinez ... costumer | |
Melanie Mascioli ... key set costumer: Mr. Pratt | |
Chris Newlander ... buyer | |
Sara C Olson ... tailor | |
Ashley Marie Parker ... set costumer | |
Steven Porch ... costume ager/dyer | |
Maegan Robinson ... stitcher | |
Salvatore Salamone ... speciality costumer | |
Leticia Sandoval ... specialty costume manufacturer | |
Nick Scarano ... costume supervisor | |
Gina Scarnati ... specialty costume manufacturer | |
Gloria Shih ... concept artist | |
Sanford Slepak ... key costumer | |
Addy Steigerwalt ... wardrobe assistant | |
Jack Taggart ... head ager/dyer | |
Karen Teneyck ... graphic designer | |
Jill Thraves ... specialty costume manufacturer | |
Lisa Tomczeszyn ... assistant costume designer | |
Heather Vandergriff ... assistant cutter | |
Peter White ... set costumer | |
Dale Wibben ... pattern cutter | |
Laura Wong ... buyer | |
John M. 'Jack' Wright ... key costumer | |
Jonathan Wymer ... wardrobe assistant |
Osoba | Funkcja |
---|---|
Osoba | Funkcja |
Mandy Anderson ... production assistant: additional photography | |
Caroline Andrade ... construction accountant | |
Alexis Auditore ... manager: physical production | |
Robert Avila ... information technology analyst | |
Asad Ayaz ... executive vice president: Marketing | |
Sara Bartkiewicz ... production coordinator | |
Samara Bay ... dialect coach: Pom Klementieff | |
Sean Becker ... second assistant accountant | |
Jennifer Bergman ... post production supervisor | |
Lisa A. Blair ... crafts service: Los Angeles, Additional Photography | |
Ron Bottitta ... ADR Voice Artist | |
David Michael Brown ... key craft service | |
Margaret Burke ... production safety consultant (as Margaret Buckalew) | |
Corey Burks ... set production assistant | |
Clay Chamberlin ... stand in: Chris Pratt | |
Cara Chooljian ... production security supervisor | |
Dawn Clounch ... Director, Physical Production Marvel Studios | |
Katelyn Cocherell ... asset assistant | |
Alvaro Cofre ... on site production | |
Bonnie Cook ... production assistant | |
Barry Curtis ... marvel security | |
Adi Dardik ... production assistant: additional photography | |
Anthony J. Davis ... second assistant accountant | |
Derron Delaney ... key set medic | |
Britt Dvorak ... set production assistant | |
Jim Ely ... senior linux engineer | |
D.R. Farquharson ... project manager: Deluxe Technicolor Digital Cinema | |
Riley Flanagan ... set production assistant | |
Adrienne Franciscus ... assistant production coordinator | |
Michael Frayeh ... production controller | |
Rachel Gilkison ... executive assistant: Mr. Korda | |
Bill Graver ... storage engineer | |
Kate Gray ... production assistant | |
Danielle Halagarda ... Production Secretary | |
Jeff Harper ... optical/network/security/wireless engineer | |
Jesse Hiram ... stereography operator | |
Brianna Hoskins ... assistant production coordinator additional photography: Los Angeles | |
Noah Howard ... medic | |
Darren Jacobs ... ADR Voice Artist | |
Quanita Johnson ... key first assistant accountant | |
Jacob Johnston ... visual development producer | |
Mark Jopling ... set production assistant | |
Jenifer Beth Kaplan ... credit & title administration | |
Cameron James Khan ... production assistant | |
Kristi King ... payroll clerk | |
Martin Kitrosser ... script supervisor | |
Renee Kitterman ... first assistant accountant | |
Alexei Krassovsky ... digital assets coordinator | |
Dv Lane ... production assistant | |
Eliot Lehrman ... assistant to David Grant | |
Jared Leland ... stand-in: Dave Bautista | |
Matt Lemus ... Head of Engineering and Help Desk | |
Ashley Brooke Lewis ... production assistant | |
John Lindseth ... sr. windows engineer | |
Eli Logue ... Stand-In for Zoe Saldana | |
Christian Malouf ... key payroll accountant | |
Carla O. Mancini ... 2nd assistant accountant | |
Todd Manes ... set production assistant | |
Brian J Marshall ... IT Analyst | |
Jonathan Meisner ... Assistant: Dave Bautista | |
Paul Mejias ... lab technician | |
Dexter W. Mills ... second assistant accountant | |
Cerris Morgan-Moyer ... ADR Voice Artist | |
Margaret E. Neal ... 2nd assistant accountant | |
Angel Oquendo ... adr voice | |
Richie Palmer ... development assistant | |
Stacy Parker ... travel coordinator | |
Mitul Patel ... security | |
Nick Pepin ... production assistant | |
John M. Pisani ... unit publicist | |
Ryan Potter ... vice president: business and legal affairs | |
Laura Remington ... office manager | |
Darren Richardson ... ADR Voice Artist | |
Stephanie Ann Rosen ... assistant payroll accountant: additional photography / payroll clerk | |
Romana Samaritani ... technical services manager | |
Juan Carlos Santiago ... network engineer | |
Katarina Savic ... stereoscopic compositor | |
Alex Scharf ... digital asset manager | |
Andrew Schark ... payroll accountant | |
Tanissa Potrovitza Schoen ... 3D Stereoscopic Associate Producer | |
C. Alexander Sears ... computer and video supervisor | |
Ben Seo ... windows engineer | |
Juliette Sicard ... production assistant | |
Matthew Slatoff ... security executive | |
Kaitlyn Smith ... production coordinator | |
Stefano Smith ... construction medic | |
Robin Spears ... production assistant | |
Piers Stubbs ... actor: voice | |
Jim Templar ... set production assistant | |
James Edward Tilden ... key set production assistant | |
Didi Tokova ... production accountant | |
David Trinh ... miscellaneous crew | |
Jim Velasco ... post production coordinator: digital operations | |
David Vendl ... accounting clerk | |
Linda Verzi ... assistant construction accountant | |
Bojan Vucicevic ... Visual Development Coordinator | |
Debbie Walters ... script supervisor: additional photography | |
Rebecca Whiting ... executive assistant: stereo D | |
Paige Wiese ... second assistant accountant | |
Grace Marie Williams ... Mantis Stand-In | |
Jeff Willis ... credits executive | |
Jeff Winn ... craft service: reshoots | |
Tyler Winther ... production assistant | |
Heather Witherill ... stand in: Laura Haddock | |
Daniel Woods ... apoc | |
Justin Yukon ... Network Engineer | |
Kelly Zak ... Legacy Effects On-Set Coordinator | |
Michael Martinez ... 4D Effects Editor (uncredited) | |
Daniel McGraw ... production assistant (uncredited) | |
Daniel Yi ... 4d motion editor (uncredited) |
David Yarovesky
BIBLIOTECZKA